月度归档:2005年06月

各种标准和各种格式真麻烦

http://www.midi.org/

发现MIDI相关的标准还真多,
MIDI Specification Info
(MIDI) MIDI 1.0
(GM) General MIDI
(DLS)Downloadable Sounds
(SP-MIDI) Scalable Polyphony MIDI
(MDLS/XMF) Mobile DLS & Mobile XMF
(SMF) Standard MIDI Files
(XMF) eXtensible Music File
MIDI Tuning
(MMC) MIDI Machine Control
(MSC) MIDI Show Control

MIDI: Complete MIDI 1.0 Detailed Specification v96.1 (second edition) (2001)
(Contains MIDI 1.0, SMF, MMC, MSC 1.1, MTC, and GM-1 with Developer Guidelines)
SP-MIDI: Scalable Polyphony MIDI Specification & Profiles (Corrected Nov ’04)
XMF: eXtensible Music File (XMF) Specification v.1.01 (updated) (Jul ’03)
GM-Lite: GM Lite Specification and Guidelines for Mobile Applications (Nov’01)
DLS-2: Downloadable Sounds 2.1 Specification (updated Aug ’01) (Corrected Sep ’04 & Nov ’04)
GM-2: General MIDI 2 Specification v 1.1 (updated) (Sep ’03)
Mobile DLS/XMF: DLS/XMF Format for Mobile Devices (Sep ’04)

现在还在看MMF, PMD, AMR, QCP, MP3什么的格式。你说弄这么多标准,这么多格式干什么?一个人要搞懂这么多标准,这么多格式得花多少时间?

BREW 2005开发商大奖候选名单

BREW 2005开发商大奖候选名单:

·最佳娱乐应用奖: 北京闪易互动科技有限公司(中国)开发的Flashow;Idetic(美国)开发的MobiTV ;Rocket Mobile(美国)开发的Song Identity。

·最佳游戏应用奖:Gameloft (法国)开发的Asphalt: Urban GT 3D ;北京捷通华声语音技术有限公司(中国)开发的《天煞》; Anicom Software(韩国)开发的Korea-Japan Battle Poke。

·最佳铃声应用奖: Moderati (美国)开发的Modtones DJ;深圳乐酷信息技术有限公司(中国)开发的MP2+1;Sony BMG Music(美国)开发的Sony Music Box。

·最具创意技术使用奖:Networks in Motion (美国)开发的AtlasBook;MEDIASEEK 公司/3GVision 公司 (日本)开发的具有动作感应的Buggy Boom;Electronic Arts/Ideaworks3D (美国)开发的《极品飞车:地下狂飙2》;TAITO 公司(日本)开发的One Push Order;Verizon Information Services (美国)开发的SuperPages Movies;MoWA (巴西)开发的VIVO Diagnóstico。

·最佳商业应用奖: Inetcam(美国)开发的 iMViewer;EverSystems (巴西)开发的BREW移动银行;Remoba 公司(美国)开发的Remo。

·最佳定位服务应用奖:NAVITIME JAPAN(日本)开发的EZnaviwalk ; Pointi Corporation(韩国)开发的Friend-Finder服务;WIZ Technologies(巴西)开发的VIVO Localiza 。

·最佳通信应用奖:IntelliSync(美国)开发的Email Executive;MEDIA SOCKET (日本)开发的Pop Mailer ;G-Search (日本)开发的Utameru。

·最佳信息应用奖:Healthpia 公司(韩国)开发的Diabetes Management; Novarra(美国)开发的nWeb Browser ;TeleCommunication Systems (美国)开发的Rand McNally Traffic。

Update: 最终获奖名单

Most Innovative Use of Technology
Winners: AtlasBook from Networks in Motion (U.S.) and Buggy Boom with Motion Detection from MEDIASEEK Inc. (Japan) and 3GVision Inc. (Israel)
Other finalists:
Need for Speed Underground 2 from Electronic Arts (U.S.) and Ideaworks3D (U.K.)
One Push Order by TAITO CORPORATION (Japan)
SuperPages Movies from Verizon Information Services and V-Enable (U.S.)
VIVO Diagnóstico from MoWA (Brazil)

Best Business Application
Winner: Remo by Remoba Inc. (U.S.)
Other finalists:
iMViewer by Inetcam (U.S.)
Mobile Banking for BREW by EverSystems (Brazil)

Best Location-Based Service Application
Winner: Friend-Finder Service by Pointi Corporation (Korea)
Other finalists:
EZnaviwalk by NAVITIME JAPAN CO.,LTD. (Japan)
VIVO Localiza by WIZ Technologies (Brazil)

Best Communications Application
Winner: Pop Mailer by MEDIA SOCKET Inc. (Japan)
Other finalists:
Email Executive by IntelliSync (U.S.)
Utameru by G-Search Ltd. (Japan)

Best Information Application
Winner: Diabetes Management by Healthpia Inc. (Korea)
Other finalists:
nWeb Browser by Novarra, Inc. (U.S.)
Rand McNally Traffic by TeleCommunication Systems (U.S.)

Best Entertainment Application
Winner: Song IDentity by Rocket Mobile Inc. (U.S.)
Other finalists:
Flashow by Beijing Flashow Media Co., Ltd. (China)
MobiTV by Idetic (U.S.)

Best Game Application
Winner: Asphalt: Urban GT by Gameloft (France)
Other finalists:
Defend the Earth by Beijing InfoQuick SinoVoice Speech Technology Corp. (China)
Korea-Japan Battle Poker by Anicom Software Co. Ltd. (Korea)

Best Ringtone Application
Winner: Modtones DJ by Moderati (U.S.)
Other finalists:
MP2+1 by Xstyle Ltd. (China)
Sony Music Box by SONY BMG MUSIC ENTERTAINMENT (U.S.)

People’s Choice Award
Winner: Song IDentity by Rocket Mobile Inc. (U.S.)

Congratulations to all the winners and finalists – Your applications represent the best of BREW!

MIDI串连的问题

我想把两个MIDI串起来,用程序把各个音轨的数据连了起来。但有些没问题,有些就有问题,主要表现在后面的一个MIDI文件有噪声,而且如果顺序播放时没问题,如果播放时拖到第二个MIDI时就有噪声。可能是什么原因?

重新日志

儿童节总结一下:
学生时代和前几年做的都是智能人机交互的事。
现在公司重点转向移动增值,我的精力也开始投向这里。
自己从大学开始,个人的兴趣就在多媒体和软件工程。
互联网是我和我的公司没有抓住的机会,现在重新想抓。
管理上自己得下大功夫。人生上总觉得自己不够成功。
激励一下自己。